It performs much better in M+ but in raids it routinely bugs out and tries to interact with floor effects and essentially does nothing for you. It seems to bug out quite often and not really give you the intended effect. If you are somehow "In danger", most likely with threat in a healer specialization, then it summons a minion that taunts your target.Ĭomment by volsonAfter about a week of testing this in M+ and eventually raids, can firmly say this trinket is probably one of the worst that you can get. The Trinket sends a little lightningbolt to the target that has a FIXED traveltime, so it takes the same time to reach the target at 0 and 40 yards. If the trinket can execute your target with less or equal to 20% health, it will attempt so by dealing a large amount of damage. If you are crowd controlled, then it frees you. If a party member with the healer specialization near you has less 20% mana, then it gives him/her mana. If your hp or party members health pool is less or equal to 30%, then it heals for a large amount respectively. Heal -> It heals me for 16k+ (critted) IT ALWAYS CRITS TOO. Mana -> It gives around 4K mana to a healer.ĭamage -> Deals 9k for me (194 iLvL) IT ALWAYS CRITS, so the 9K that I get are CRITS, it has 100% chance to crit and scales with vers afaik IT ALSO HAS 40yards Range. Comment by MrSkullcandyIMPORTANT INFORMATION, that for some reason no $%^&ing one writes.
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